﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

namespace ProjectPigs.Assets
{
    public class PrefabMesh
    {
        public PrefabMesh(ModelMesh mesh, Transform transform)
        {
            this.mesh = mesh;
            this.transform = transform;
        }

        public void  addCollider(Collider collider)
        {
            this.collider = collider;
        }

        Transform transform;
        ModelMesh mesh;
        Collider collider;
    }
}
